JS++
JS++ | |
---|---|
Paradigm | Multi-paradigm: Imperative, structured, object-oriented, functional, generic |
Family | ECMAScript |
Designed by | Roger Poon, Anton Rapetov |
Developer | Onux |
First appeared | October 8, 2011 |
Stable release | 0.10.0 / December 10, 2021 |
Typing discipline | Gradual, static, dynamic |
Scope | lexical |
License | BSD |
Filename extensions | .jspp, .js++, .jpp |
Website | www |
Influenced by | |
C, C++, C#, Java, JavaScript |
JS++ is a programming language for web development that extends JavaScript with a sound type system. It includes imperative, object-oriented, functional, and generic programming features. It is free and open-source software released under a BSD license.
History
[edit]JS++ first appeared on October 8, 2011.[1][2][3] The modern implementation was announced at DeveloperWeek 2016[4] and released on May 31, 2016.[5][6][7][8] The language is designed by Roger Poon and Anton Rapetov.
Features
[edit]Sound gradual type system
[edit]Since JS++ is a superset of JavaScript, declaring data types for variables is optional. However, when types are declared, the types are enforced at both compile time and runtime.
Type annotations in JS++ use the traditional C syntax:
int x = 1; var y = 2; bool z = true;
Notably, this differs from TypeScript and ActionScript, which use a more verbose style:
var x : number = 1; var y : any = 2; var z : boolean = true;
The type system in JS++ is sound for ECMAScript and DOM API corner cases, including host objects, dynamic key-value pairs, Comet, JScript conditional compilation, dynamic return types, ActiveX, ECMAScript for XML, web browser garbage collector and cyclic reference counting bugs, conditional logic, and other edge and corner cases.[9][10] This differs from other JavaScript supersets where types are optional and discarded at runtime via type erasure, such as in TypeScript.[11][12]
Importing JavaScript libraries
[edit]JS++ can use JavaScript libraries using the one-line external
statement as in the following example from the homepage of JS++:
import System; // Import JavaScript libraries in one line of code external jQuery, $; class Example { public Example() { // Nearly NO learning curve // You can keep writing regular JavaScript var a = 0, random = Math.random(); // Integer types and other primitives // ... enable fast (optimized) and clear code byte[] rgbColors = [ 0xFF, 0xFA, 0xFF ]; } public void showMessage(int id, string text) { // 100% compatible with regular JavaScript jQuery("#msgbox").show(); $("#msgbox").text(id.toString() + text); } }
Object-oriented programming
[edit]While classes in JavaScript (ECMAScript 6) are syntactic sugar for prototypes under the hood,[13] JS++ classes resemble the classes found in classical programming languages such as C++, Java, and C# in terms of memory layout, performance, and semantics. For example, private methods are private at both compile time and runtime, and external JavaScript objects cannot access private JS++ fields or methods.
Example: object-oriented sorting
[edit]The following source code illustrates object-oriented sorting in JS++ using the IComparable<T> interface and Comparison enumeration for type-safe and readable comparisons.[14] The custom sorting logic is one line of code in the overridden compare
method below:
import System; class Employee : IComparable<Employee> { private string firstName; private string lastName; public Employee(string firstName, string lastName) { this.firstName = firstName; this.lastName = lastName; } public override Comparison compare(Employee that) { // Sort by employee surname return this.lastName.compare(that.lastName); } public override string toString() { return this.firstName + " " + this.lastName; } } Employee zig = new Employee("Zig", "Ziglar"); Employee john = new Employee("John", "Smith"); Employee abe = new Employee("Abe", "Lincoln"); Employee[] employees = [ zig, john, abe ]; employees.sort(); Console.log(employees.join(", ")); // Output: // Abe Lincoln, John Smith, Zig Ziglar
Thus, in the code above, the custom sorting logic provided is:
return this.lastName.compare(that.lastName);
Likewise, to call the sort:
employees.sort();
For printing the sorted results:
Console.log(employees.join(", "));
Example: encapsulation by default
[edit]JS++ provides encapsulation by default. In the following example, the fields x
and y
are private
by default, even if no access modifier is specified. The methods getX()
and getY()
are public
by default. This enables a more concise class definition syntax, as illustrated in the Point
class below:[15]
class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } int getX() { return this.x; } int getY() { return this.y; } }
Out-of-bounds analysis
[edit]An out-of-bounds access usually occurs with arrays and other containers. For example, when we access the 100th element of a 3-element array, we have an out-of-bounds access:
int[] arr = [ 1, 2, 3 ]; Console.log(arr[100]); // out-of-bounds access, 'arr' does not have an element at index 100
In Java and C#, this can result in an exception and program termination. In C, this can result in buffer overflows or segmentation faults. C++ has varying semantics, such as default initialization, exceptions, segmentation faults, or buffer overflows.[16][17]
JS++ can efficiently analyze and prevent out-of-bounds errors at compile time.[18][19][20]
JavaScript has the notion of null
and undefined
values, where null
means a value is present but it's an empty value, and undefined
means there isn't a value there at all. JS++ extends this intuition further to differentiate between empty values and out-of-bounds accesses.[20]
Consider the following code, with a nullable int
type represented with int?
:
int[] a = [ 1, 2 ]; int? value1 = a[2]; if (value1 == null) { Console.log("Definitely out of bounds"); } int?[] b = [ 1, null ]; int? value2 = b[2]; if (value2 == null) { Console.log("Might be out of bounds, might just be an access of a null element"); }
While nullable types can represent an out-of-bounds access, it falls apart when the array might contain nullable values as illustrated above. Instead, JS++ introduces an additional concept in addition to null values: undefined values. Recall that JS++ extends the JavaScript notion that null means a value is present but is an empty value, while an undefined value means a value does not exist at all. JS++ uses the concept of "a value does not exist at all" to mean an out-of-bounds access has occurred, and this concept is known in JS++ as "existent types."[20]
Therefore, the previous example can be amended. The existent type int+
means "int
or out of bounds" and int?+
means "int
, null
, or out of bounds":
int[] a = [ 1, 2 ]; int? value1 = a[2]; if (value1 == undefined) { Console.log("Definitely out of bounds"); } int?[] b = [ 1, null ]; int?+ value2 = b[2]; if (value2 == undefined) { Console.log("Definitely out of bounds"); }
Intuitively, this means existent types cannot be used as the underlying type for array elements. JS++ enforces this at compile time:
int+[] arr = []; // ERROR
[ ERROR ] JSPPE5204: Existent type `int+' cannot be used as the element type for arrays
Instead of following every conditional branch or virtual method call path, which would result in path explosion and exponential compile times, existent types have essentially the same compile-time analysis cost as int
, bool
, and other primitive types. Consequently, compile times have been shown to be unaffected (±1-2ms) by the introduction of existent types.[20] Since existent types are used for all array and container types in JS++ (such as hash maps, Stack<T>
, and Queue<T>
), JS++ containers are thus guaranteed to not have out-of-bounds errors.
In JS++, undefined
is a value that cannot be changed. In JavaScript (ECMAScript 3), undefined
is a mutable property of the global object, resulting in circumstances where "undefined" can be "defined".[21] Thus, existent types would not have been possible in pure JavaScript, as arrays can contain elements with the undefined value, undefined can be defined, or other edge and corner cases that are prevented in JS++.[20][22]
Databases
[edit]The concept of existent types can be extended outside of containers. For example, in MySQL, columns can be nullable.[23][24] If the row does not exist for a specified condition (e.g. WHERE clause), the undefined
value can be returned. However, if the row does exist but the value at the column is empty, a null
value can be returned instead. This can simplify the code and interfaces to the data access layer.
Development tools
[edit]Compiler
[edit]The JS++ compiler is available for Windows, macOS, and Linux. It is a source-to-source compiler which emits JavaScript source code as an intermediate representation.
Editor integration
[edit]JS++ integrates with various code editors including Visual Studio Code, Atom, and Sublime Text.[25][26][27]
Build tools
[edit]JS++ can be integrated with third-party build tools like Webpack.[28]
Release history
[edit]Version number | Release date | Changes |
---|---|---|
0.01 | 8 October 2011 | Alpha version, initial release |
0.011 | 10 October 2011 | Alpha version |
0.012 | 25 October 2011 | Alpha version |
0.013 | 29 January 2012 | Alpha version |
0.014.1 | 15 August 2012 | Alpha version |
0.4.1 | 31 May 2016 | Beta version, array and callback types, character literals, integral suffixes, removed ECMAScript ASI |
0.4.2 | 18 October 2016 | Modules, function overloading, dead code elimination, editor integrations |
0.4.2.1 | 24 October 2016 | Bug fixes |
0.4.2.2 | 17 November 2016 | Source map debugging |
0.4.2.4 | 25 December 2016 | Support for Mac OS X, C-style casts, callback and array conversions |
0.5.0 | 13 March 2017 | Classes |
0.5.1 | 26 March 2017 | 'foreach' loops |
0.5.2 | 27 July 2017 | BSD License, Interfaces, Abstract Classes, Virtual Methods, Auto-boxing |
0.7.0 | 27 October 2017 | All ECMAScript 3 features via Array<T> and Standard Library |
0.8.0 | 15 March 2018 | Generic programming, Dictionary<T>, multi-line strings, .js++ file extension |
0.8.1 | 27 March 2018 | auto, catch-all clauses, standard library modules for handling time, bug fixes |
0.8.4 | 23 May 2018 | New string functions, advanced generics, bug fixes, standard library expansion |
0.8.5 | 2 June 2018 | Bug fixes |
0.8.10 | 24 November 2018 | Faster compile times, stacks, queues, Unicode, Base64, generic default constraint rules |
0.9.0 | 11 January 2019 | Efficient compile time out-of-bounds error analysis |
0.9.1 | 1 July 2019 | Bug fixes |
0.9.2 | 18 October 2019 | Final (immutable) variables and default to 64-bit for macOS Catalina |
See also
[edit]References
[edit]- ^ "JavaScript++: New, Powerful Language for Better Web Development". 17 October 2011. Archived from the original on 17 October 2011.
- ^ "C++ et Javascript = Javascript++". La ferme du web. 12 October 2011. Archived from the original on 12 October 2011.
- ^ "Index of /downloads". 18 October 2011. Archived from the original on 18 October 2011.
- ^ "JavaScript Conference - DeveloperWeek 2016 - February 12–18". 13 February 2016. Archived from the original on 13 February 2016.
- ^ Poon, Roger (May 31, 2016). "JS++ Goes Into Public Beta". Onux.com.
- ^ Handy, Alex (June 1, 2016). "Onux seeks to fix JavaScript's lack of type safety". SD Times.
- ^ Krill, Paul (June 6, 2016). "New compiler tackles JavaScript's weak typing". InfoWorld.
- ^ Cimpanu, Catalin (June 9, 2016). "jQuery 3.0 Released and Other JavaScript News". Softpedia.
- ^ "The JS++ Type System, Appendix B: Problems (Why was this hard to solve?)". Retrieved 10 February 2020.
- ^ US patent 10296313, Roger Poon, "Safely consuming dynamically-typed code from a statically-typed programming language", published 2019-05-21
- ^ Bridgwater, Adrian (June 13, 2016). "Onux JS++, an answer to JavaScript 'brittle' type safety?". Computer Weekly. Archived from the original on 2016-07-22.
- ^ "The JS++ Type System". Onux.com.
- ^ "Classes". MDN Web Docs. Retrieved 2025-06-20.
- ^ Poon, Roger (May 28, 2019). "Tips & Tricks: Object-oriented Sorting in JS++ with IComparable<T>". Retrieved June 20, 2025.
- ^ Poon, Roger (June 10, 2018). "Tips & Tricks: Only Fields are 'private' by Default". Retrieved June 20, 2025.
- ^ "std::unordered_map<Key,T,Hash,KeyEqual,Allocator>::operator[] - cppreference.com". en.cppreference.com. Retrieved June 20, 2025.
- ^ "std::unordered_map<Key,T,Hash,KeyEqual,Allocator>::at - cppreference.com". en.cppreference.com. Retrieved June 20, 2025.
- ^ Díaz, Fabio (January 23, 2019). "JS++, the JavaScript superset, is getting rid of out-of-bounds errors". Akuaroworld.
- ^ Cardoza, Christina (January 16, 2019). "JS++ programming language looks to solve out-of-bounds errors". SD Times.
- ^ a b c d e Poon, Roger (January 11, 2019). "JS++ 0.9.0: Efficient Compile Time Analysis of Out-of-Bounds Errors". Onux.com.
- ^ "ECMAScript Language Specification" (Document). Ecma International. March 24, 2000. p. 86.
- ^ "Compatibility with JavaScript - JS++ & JavaScript Documentation". Retrieved June 20, 2025.
- ^ "MySQL :: MySQL 8.4 Reference Manual :: 13.6 Data Type Default Values". MySQL. Retrieved June 20, 2025.
- ^ "MySQL :: MySQL 8.4 Reference Manual :: 5.3.4.6 Working with NULL Values". MySQL. Retrieved June 20, 2025.
- ^ "JavaScript superset JS++ adds dead code elimination and more". Computerworld. October 19, 2016.
- ^ Cardoza, Christina (October 19, 2016). "JS++ 0.4.2 released with code editor integrations, modules and dead code elimination". SD Times.
- ^ Clark, Geneva (October 20, 2016). "JS++ 0.4.2 Release - Upgraded With Modular Design, Dead Code Elimination, and Multiple Code Editors". Zeomag.
- ^ Phoenix, Ingwie (7 December 2018). "Proof of Concept: Using JS++ with WebPack". GitHub. Ingwie Phoenix.