Wonder Flick

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Wonder Flick
Developer(s)Level-5
Publisher(s)Level-5
Director(s)Akihiro Hino
Producer(s)Akihiro Hino
Artist(s)Nao Ikeda
Tokuzo Nagano
Composer(s)Nobuo Uematsu
Platform(s)iOS, Android
Release
  • JP: January 8, 2014
Genre(s)Role-playing

Wonder Flick was a role-playing video game developed and published by Level-5, which was released for iOS and Android devices. Versions for the Wii U, PlayStation Vita, PlayStation 3, PlayStation 4, and Xbox One were planned, but these were eventually cancelled upon the shutdown of the mobile version in 2015.

Gameplay[edit]

Players can customize their avatar with accessories and embark on an adventure to save Grimnarth, a land imperiled by monsters.[1] In battle, medals with icons corresponding to weapon attacks, magic, recovery items etc. are lined up, and players input commands by flicking the screen.[2]

Development[edit]

The game was announced at a Level-5 event, which was held on August 26, 2013.[3] It was planned to be the first game that shared data across all platforms, a functionality that was called "Uniplay".[3] Pre-registration started in November 2013.[4] Registration began for the iOS version on December 14,[5] and for the Android version on December 25.[6]

A prologue chapter was announced that would be an introduction to the game's story and gameplay.[7] If players beat this chapter, the equipment "Snow Lady's Necklace" would be given when players began the full version.[7] It exceeded 100,000 downloads, 21 hours after launch.[8] Later that month, it was announced that the number of registered players had exceeded 110,000.[5] The Android version was released on January 8, 2014,[9] and the iOS version on February 8, 2014.[10]

On August 30, 2014, the game was updated to gameplay version 2.00, and the title of the game was changed to Wonder Flick R.[11] On September 14, 2015, Level-5 announced that the game's service would be terminated and players refunded for their microtransaction purchases, with the planned cross-platform releases also being cancelled.[12]

The game's director, Akihiro Hino, created the concept of "Uniplay" because he believed that consoles needed to find a way to exist alongside smartphones to survive.[13] He wanted to provide a "different but enjoyable play experience" on both smartphones and consoles for the same title.[13] The game's character design was created by Nao Ikeda, sub-character designer for Final Fantasy XIII, and boss monster design was created by Tokuzo Nagano, who also worked on Professor Layton and Inazuma Eleven.[14] The game features music by composer Nobuo Uematsu.[14]

References[edit]

  1. ^ "Wonder Flick (PlayStation 4)". IGN. Retrieved 2017-07-24.
  2. ^ "Level-5's next role-playing game is Wonder Flick". Destructoid. 26 August 2013. Retrieved 2017-07-24.
  3. ^ a b ""LEVEL5 VISION 2013 「渦」"で明かされたレベルファイブのスマホに賭ける新たなる挑戦! [ファミ通App]". ファミ通App (in Japanese). Retrieved 2017-07-24.
  4. ^ "【事前登録】これぞ次世代! レベルファイブ新作RPG『ワンダーフリック』は7プラットフォームに対応 [ファミ通App]". ファミ通App (in Japanese). Retrieved 2017-07-24.
  5. ^ a b 株式会社インプレス (2013-12-13). "レベルファイブ、iOS/Android「ワンダーフリック」事前登録11万人突破". GAME Watch (in Japanese). Retrieved 2017-07-24.
  6. ^ Inc., Aetas. "Android版「ワンダーフリック」,特典付きの事前登録受付は25日11:59まで". 4Gamer.net (in Japanese). Retrieved 2017-07-24. {{cite news}}: |last= has generic name (help)
  7. ^ a b Inc., Aetas. "「ワンダーフリック 大冒険プロローグ」がiOS向けに本日配信スタート。公式サイトでは最新のプロモーションムービーが公開中". 4Gamer.net (in Japanese). Retrieved 2017-07-24. {{cite news}}: |last= has generic name (help)
  8. ^ Inc., Aetas. "「ワンダーフリック」,配信開始21時間で10万ダウンロードを突破". 4Gamer.net (in Japanese). Retrieved 2017-07-24. {{cite news}}: |last= has generic name (help)
  9. ^ Inc., Aetas. "Android版「ワンダーフリック」の配信がスタート。オンラインサービスに対応した製品バージョンを遊び尽くそう". 4Gamer.net (in Japanese). Retrieved 2017-07-24. {{cite news}}: |last= has generic name (help)
  10. ^ Inc., Aetas. "iOS版「ワンダーフリック Ver.1.1 秘宝大陸」の配信が開始。いよいよオンラインに対応". 4Gamer.net (in Japanese). Retrieved 2017-07-24. {{cite news}}: |last= has generic name (help)
  11. ^ Inc., Aetas. "「ワンダーフリック」,ハウジングなど多数の新要素を追加し,「ワンダーフリックR」へと改称するVer.2.00アップデートを実施。Android版は新アプリにデータを引き継ぎ". 4Gamer.net (in Japanese). Retrieved 2017-07-24. {{cite news}}: |last= has generic name (help)
  12. ^ "Level-5 is terminating Wonder Flick in September". Destructoid. 11 May 2015. Retrieved 2017-07-24.
  13. ^ a b Gifford, Kevin (2013-11-21). "Level-5 boss Akihiro Hino on how Wonder Flick links up consoles with smartphones". Polygon. Retrieved 2017-07-24.
  14. ^ a b "Level-5 announces cross-platform RPG Wonder Flick - Gematsu". Gematsu. 2013-08-26. Retrieved 2017-07-24.