Mysterious Journey II

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Mysterious Journey II: Chameleon (Schizm II: Chameleon)
Developer(s)Detalion
Publisher(s)The Adventure Company[2]
Writer(s)Terry Dowling
SeriesSchizm
EngineLithtech Jupiter
(heavily modified)
Platform(s)Microsoft Windows
Release
  • NA: November 24, 2003[1]
  • EU: March 12, 2004
Genre(s)Adventure
Mode(s)Single player

Mysterious Journey II, also known as Schizm II: Chameleon, is an adventure game developed by Detalion, published by The Adventure Company, powered by Lithtech: Jupiter, and the sequel to Schizm: Mysterious Journey. Like the earlier game, the plotline was authored by acclaimed Australian science fiction writer Terry Dowling.[3] While Schizm utilized 360 degree panoramas, Mysterious Journey II uses a first-person shooter interface.

Story[edit]

The game begins on a derelict space station. Sen Geder, whom the player controls, awakens from a cryogenic stasis pod, and is interrogated by a pre-recorded holo-message of a mysterious man named Tensa, 214 years after Sen was placed in stasis. Tensa explains that there is no escape, as all non-essential machinery is destroyed, every door and bulkhead is sealed, and the station will fall from its decaying orbit in 16 days. The hologram device is accidentally blown up by a sentient machine named Talen. From there on, Talen helps Sen fly a shuttle down to the planet, where the people below have formed two tribes: The technological Transai, and nature-loving Ansala. From there Sen must solve a myriad of complex puzzles to uncover the truth behind his crime and find out what really happened on Saarpedon.

Reception[edit]

In June 2004, Christian Streil of DreamCatcher Interactive's European branch said that "Schizm II has definitely met our expectations" commercially, and that it reassured the company that real-time 3D graphics were "the right track".[7]

References[edit]

  1. ^ Burnes, Andrew (2003-11-24). "Mysterious Journey II Ships". IGN. Retrieved 2023-05-12.
  2. ^ "Mysterious Journey II: Chameleon (Windows)". MobyGames. Retrieved 6 August 2017.
  3. ^ "Game Features". Dreamcatcher Interactive. Archived from the original on March 21, 2015. Retrieved 6 August 2017.
  4. ^ Carter, Steven W. (March 2004). "Opinion; Mysterious Journey II: Chameleon". Computer Games Magazine (160): 76.
  5. ^ Saltzman, Marc. "Reviews; Mysterious Journey II". PC Gamer US. Archived from the original on March 15, 2006.
  6. ^ Jackson, Jonah (March 2004). "Reviews; Mysterious Journey II". Computer Gaming World. No. 236. p. 81.
  7. ^ Schneider, Jan (June 10, 2004). "Interviews; Christian Streil". Adventure-Treff. Archived from the original on April 1, 2015.